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Code Editor : gtk.js
// SPDX-License-Identifier: MIT OR LGPL-2.0-or-later // SPDX-FileCopyrightText: 2008 litl, LLC // Include this in case both GTK3 and GTK4 installed, otherwise an exception // will be thrown imports.gi.versions.Gtk = '3.0'; const Gtk = imports.gi.Gtk; // Initialize Gtk before you start calling anything from the import Gtk.init(null); // Construct a top-level window let win = new Gtk.Window({ type: Gtk.WindowType.TOPLEVEL, title: 'A default title', default_width: 300, default_height: 250, // A decent example of how constants are mapped: // 'Gtk' and 'WindowPosition' from the enum name GtkWindowPosition, // 'CENTER' from the enum's constant GTK_WIN_POS_CENTER window_position: Gtk.WindowPosition.CENTER, }); // Object properties can also be set or changed after construction, unless they // are marked construct-only. win.title = 'Hello World!'; // This is a callback function function onDeleteEvent() { log('delete-event emitted'); // If you return false in the "delete_event" signal handler, Gtk will emit // the "destroy" signal. // // Returning true gives you a chance to pop up 'are you sure you want to // quit?' type dialogs. return false; } // When the window is given the "delete_event" signal (this is given by the // window manager, usually by the "close" option, or on the titlebar), we ask // it to call the onDeleteEvent() function as defined above. win.connect('delete-event', onDeleteEvent); // GJS will warn when calling a C function with unexpected arguments... // // window.connect("destroy", Gtk.main_quit); // // ...so use arrow functions for inline callbacks with arguments to adjust win.connect('destroy', () => { Gtk.main_quit(); }); // Create a button to close the window let button = new Gtk.Button({ label: 'Close the Window', // Set visible to 'true' if you don't want to call button.show() later visible: true, // Another example of constant mapping: // 'Gtk' and 'Align' are taken from the GtkAlign enum, // 'CENTER' from the constant GTK_ALIGN_CENTER valign: Gtk.Align.CENTER, halign: Gtk.Align.CENTER, }); // Connect to the 'clicked' signal, using another way to call an arrow function button.connect('clicked', () => win.destroy()); // Add the button to the window win.add(button); // Show the window win.show(); // All gtk applications must have a Gtk.main(). Control will end here and wait // for an event to occur (like a key press or mouse event). The main loop will // run until Gtk.main_quit is called. Gtk.main();
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